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 Fahrenheit Asylum -RPG-

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Leo_V117
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Leo_V117

Posts : 49
Points: : 6099
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Join date : 2010-03-30
Age : 30
Location : Wakefield, England.

Character sheet
Name: Leo
Race: Human
Class: Assassin

Fahrenheit Asylum -RPG- Vide http://delta-studios.roflforum.net
PostSubject: Fahrenheit Asylum -RPG- Fahrenheit Asylum -RPG- I_icon_minitimeFri Mar 25, 2011 4:33 pm

Hey there members of Delta Studios. As of today, were starting an official community RPG using a series of Dice generated by the Administrators. You may need to save the topic start for references, as it uses a number for monsters, experience, attack, items and damage.

Heres the rules:

- The first person to post gets to roll the first dice.
- Users must post ONLY ONCE per turn.
- Experience and Health will be added/removed by the Game Keeper.
- Your actions and spells are defined by you, the rest is done by the Game Keeper.

Now for the number grid... (this is the part you may need to save)

You meet a...
Face NumberMonster
1Zombie
2Dragon
3Orc
4Vampire
5Werewolf
6Spider

At Level...
Face NumberLevelHealth
11010/10
22020/20
33030/30
44040/40
55060/60
66080/80
770100/100
880120/120
990140/140
10100160/160

You deal *x* damage
(*x*% of monster health)
Face NumberDamage
110%
220%
330%
440%
550%
660%
770%
880%
990%
10100%
110% (Miss)

You take *x* damage
(*x*% of your health)
Face NumberDamage
110%
220%
330%
440%
550%
660%
770%
880%
990%
10100%
110% (Miss)


You gain *x* EXP
(*x* = <monsterslevel*userlevel>/EXP Multiplyer)
Face NumberEXP Multiplier
11
22
33
44
55
66
77
88
99
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Fahrenheit Asylum -RPG-

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