Hey there members of Delta Studios. As of today, were starting an official community RPG using a series of Dice generated by the Administrators. You may need to save the topic start for references, as it uses a number for monsters, experience, attack, items and damage.
Heres the rules:
- The first person to post gets to roll the first dice.
- Users must post ONLY ONCE per turn.
- Experience and Health will be added/removed by the Game Keeper.
- Your actions and spells are defined by you, the rest is done by the Game Keeper.
Now for the number grid... (this is the part you may need to save)
You meet a...Face Number | Monster |
1 | Zombie |
2 | Dragon |
3 | Orc |
4 | Vampire |
5 | Werewolf |
6 | Spider |
At Level...Face Number | Level | Health |
1 | 10 | 10/10 |
2 | 20 | 20/20 |
3 | 30 | 30/30 |
4 | 40 | 40/40 |
5 | 50 | 60/60 |
6 | 60 | 80/80 |
7 | 70 | 100/100 |
8 | 80 | 120/120 |
9 | 90 | 140/140 |
10 | 100 | 160/160 |
You deal *x* damage(*x*% of monster health)
Face Number | Damage |
1 | 10% |
2 | 20% |
3 | 30% |
4 | 40% |
5 | 50% |
6 | 60% |
7 | 70% |
8 | 80% |
9 | 90% |
10 | 100% |
11 | 0% (Miss) |
You take *x* damage(*x*% of your health)
Face Number | Damage |
1 | 10% |
2 | 20% |
3 | 30% |
4 | 40% |
5 | 50% |
6 | 60% |
7 | 70% |
8 | 80% |
9 | 90% |
10 | 100% |
11 | 0% (Miss) |
You gain *x* EXP(*x* = <monsterslevel*userlevel>/EXP Multiplyer)
Face Number | EXP Multiplier |
1 | 1 |
2 | 2 |
3 | 3 |
4 | 4 |
5 | 5 |
6 | 6 |
7 | 7 |
8 | 8 |
9 | 9 |